Trained first as a materials engineer at Sharif University of Technology, Ramin Saadat Gharin brings a scientist’s understanding of matter into three decades of sculpture. His work resists the idea that material is simply a vessel for form — instead, each piece lets stone, metal, and bronze retain their own character, often combining materials that pull against one another rather than blend seamlessly. That same instinct now extends into digital work, applying the physics of how real materials behave to simulation and visual effects for film and television.